using ColorFillGame.Application.Commands;
using MediatR;

namespace ColorFillGame.Application.Commands;

public class SetPlayerReadyCommand : ICommand
{
    public Guid GameId { get; set; }
    public Guid PlayerId { get; set; }
    public bool Ready { get; set; }

    public SetPlayerReadyCommand(Guid gameId, Guid playerId, bool ready)
    {
        GameId = gameId;
        PlayerId = playerId;
        Ready = ready;
    }
}